Focusses Sound In Sonic Space

Wave Field Synthesis is the first sound reproduction technique that enables sound to be truly - that is physical instead of psycho acoustic - distributed spatially.

Agenda, Game Of Life

WFS Festival Schedule

No Comments 02 June 2017


WFS Festival 2017 celebrates the art of composing for the Wavefield Synthesis (WFS) system of the Game of Life( It will feature listening sessions for new WFS works, meet-the-composers discussion sessions, plus two educational sessions. These concerts will be very spatial, very special!

This year’s WFS Festival will be held on 2-3 Jun 2017 (Fr-Sa) at one of the larger rooms in MOOOF, the building where the WFS system from the Game of Life Foundation now resides. MOOOF is a labyrinthine building; we will be making a rough map for the way to the concert venue.

2 Jun (F)
19:00 Doors open
19:30 First Concert :Pieces by
Lucie Nezri (Lucie Dmter), Chris Vermeulen, Ji Youn Kang, Seth Zahn (Seht Zhan), Erik Nyström
21:10 Discussion on the first concert

22:00 Mini Concert
3 Jun (Sa)
13:00 First Lecture by Erwin Roebroeks on ‘the Game of Life and the WFS system’

14:15 Second Concert -Pieces by
Cindy Giron, Joel Thurman, Babis Giannakopoulos, Sandra Manuela Lanuza Bardají, Casper Schipper
16:00 Discussion on the second concert
17:00 Second Lecture by Wouter Snoei on ‘WFSCollider in Depth’

19:00 Doors open
19:30 Third Concert -Pieces by
Gal Frenkel (Frenkel Gul), Omer Eilam, Adam Bonser, Timothy Tan, Siamak Anvari
21:10 Discussion on the third concert

Free Entry

September: Elías Merino and Daniel del Río WFS residency

Game Of Life

September: Elías Merino and Daniel del Río WFS residency

No Comments 27 August 2016

The Spanish artists Elías Merino and Daniel del Río will develop together two installative pieces in the Game Of Life Foundation. Their work has been exhibited and performed through the years in pieces and installations in museums, art centers and specialized venues.
Through this residency they will explore the possibilities of computer-generated sound synthesis and physical diffusion in the Wave Field Synthesis system creating two sound works:
Studies of Indivisible Streams is sound installation part of the project Indivisible Streams that suggest a non-expectation listening space and the unitary feeling of installation through an unitary sound shape. The piece aims to explore the distance between the listener and the object listened, giving to the sound a `specific entity’ nature, where the sound behaves in variation in a single position, instead of developing itself through time. They will explore the idea of indivisibility, materialized in concrete abstract sound bodies, which behaves thought bodily gestures in time.
Fluctuating Melisma is a sound installation, which seeks to make an approach to choral music through composition and synthesis techniques based on the new algorithmic systems of music creation. In this light, its aim is to create a new perspective of choral composition and computer music, as well as an experience and a listening situation that born from the relationship, in the artistic plane, between the human voice in choral format and the aesthetics and compositional perspectives of computer-generated music.


Elías Merino (Madrid 1985) is a sonic practitioner and composer based in the UK. Currently he is working in the exploration of computer-generated sound after some years in- volved in acousmatic and electroacoustic music. Merino is interested in different ap- proaches related with sound and digital arts such the exploration of time, the distance be- tween subject and the objecthood, the Sublime,or specific and plural sound artifacts in multi-monofocal spaces. Elías presents his work in sound compositions and installations, which are exhibited, released, performed and diffused in different countries.
Currently Elías is a researcher in computer music at the University of Huddersfield.

Daniel del Río (Guadalajara 1989), works in sound and installation. Based on actual com- puter languages, he has been developing sound installations and sound di ussions in a variety of spaces around noise and multifocal electroacustic / computer-generated compo- sitions. His work habe been exhibited in the Uk, Spain, Japan, Latinamerica, USA or Ger- many.
He Currently runs Reductive, a platform dedicated to sonic arts internationally, res ponsi- ble for the publication of works in digital and physical format. On the other hand, Daniel is co-editor with Heather Frasch and Ryoko Akama of reductive journal.

Made possible by support of:

Acción Cultural Española (AC/E), PICE mobility program.

Made possible by the Programme of the state agency Acción Cultural Española (AC/E) for the Internationalisation of Spanish Culture (PICE), in the Mobility category, which facilitates the presence and collaboration of Spanish or Spanish-resident artists, professionals or creators in the international activities and programmes of foreign cultural organisations and institutions, both public and private’.


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